Friday, December 18, 2009

Final New Worlds/New Identities








Workforce Hybridity
Throughout society hybridity changes not only by migration from place to place but develops through business expansion and the workforce, the people create hybridity. Transportation, expansions, and production leave wide-open opportunities for jobs along with traveling from one location to another, whether this is within the businesses location or from one manufacturing building from to another, the employees choose to take the opportunity to develop cultural hybridity. Through privately created business or through the distribution of production the employees naturally create a form of hybidity.
New hybrid identities are seen throughout various work places due to production development, trade, expansion, and production distribution in the process. The changes enacted in the “Les Olympiades” building clearly displays a great amount of hybridity due to the multiple new comers that create their own personal business or production. By choosing a space within the building and creating a new restaurants invites different people to work along with the consumers. Moving from one home to another may allow room for change in identity, the individual no longer identifies themselves as their original ethnicity but adopt the new environment surrounding them. As for the shoe factory in Elche, Spain the female workers take these opportunities to care for the family but also earn a wage. In this sense, the females relate to each other but not only this, the manufacturing occurs throughout the entire city due to the production line. As indicated the form of work can be described as “ nomadic” in the sense of movement; this idea applies to both ways of production.
The building “Les Olympiades” and Elche change dramatically because of the residents and the choice of production. The residents of “Les Olympiades” create a city within the building by turning a space into a store or other type of market place in comparison the female’s homes are also turned into a place of work. The families and the residents have turned places of living quarters into places of business and manufacturing. Thus, the phrases or titles “city in a building” and “network of production points that embraces the entire city” both situations call for the community to connect through production.
The development of new cultural hybridity distinctly appears through manufacturing and business expansion or creations. “Les Olympiades” and Elche display change of new hybridity though the connection of business in private and public manners. One way through private home and another through the lines or production; the residents of these homes connect the entire workforces. New identities are created through the production and consumption of the manufactured products.

Wednesday, December 9, 2009

NEW WORLDS/ NEW IDENTITIES

NEW WORLDS/NEW IDENTITIES


RYAN Bingham


My case study was the 1997 Steven Spielberg movie: Amistad. A period drama centered on the true story of a mutiny aboard a slave ship and the trial that followed. This film touches on the power of cultural interaction through globalization and its indelible effect on humanity. It demonstrates the negative aspects of globalization: empiricism and prejudice—bred by fear of difference, as well as the positive aspects: individual growth created by open-minded exposure to external ideas, beliefs, and culture. At the heart of this film is cultural hybridity, the slaves and the lawyers defending them each grow and learn from each other.







JON Philips


" 'In the Loop', by Scottish director Armando Iannucci, demonstrates the fluidity of cultural identity, and the inherent absurdity involved while the roles and identities are being defined by others with their own, distinct cultural identities. "









ADAM Wynne

We can grasp this theory of globalization through many contexts: multimedia, multicontextuality, communications being just a few examples in which we can find it. In the film,The New World, (Terrence Malick, 20 January 2006, United States of America/United Kingdom) the main character, Pocahontas, goes through a dramatic life-changing experience as an aftermath of her father extraditing her from her tribe. From the beginnning to the end, we see Pocahontas go from a Native American women who only knew her tribe all her life, to an almost full-on english women who speaks perfect english and dresses and acts as if she has lived and known the life of the english her whole life; she gains a new identity, and she then lives in a brand-new world. Her experience is a flawless example of our world starting to globalize, and specifically practicing cultural hybridity.




Jessica Knap

My Case study focused on the African American modern installation artist Fred Wilson. Wilson creates and explores with humorous and ironic metaphors of excavation of forgotten ideas in museum archives. Taking artifacts, archeological findings, and other items given to him he uses the history behind these items to create a new form of special art. A common theme consists of his expressing feelings of being left out due to his skin color and his acknowledgement of black artists exhibitions not being prevalent in galleries and museums. Wilson describes his inspiration and art, “I get everything that satisfies my soul from bringing objects that are in the world and manipulating them, working with special arrangements, and then having things produced the way I want to see them.”

Friday, October 23, 2009

Ghost Hunter Franschise

Paranormal activity raises great interest in many people today due to the stories passed from all different time periods. When media takes hold of anything that will snag great ratings ghost related based stories come along. A franchise know as Ghost Hunters (Peter Zasuly, Tom Thayer; 2004/05; United States and United Kingdom) produced by Big Vision, which also goes by many variations such as Ghost Hunter, Ghost Hunter International, Ghost Watch all these programs deal with investigating paranormal activity. Each variation consists of a research crew and a place where paranormal activity has been reported; they do not necessarily solve the “ghost problem” or stop the paranormal activity. The reality program Ghost Hunters and Ghost Hunters International, a branch of Ghost Hunters, is televised on the scifi channel in the United States. The program Ghost Watch (Lesley Manning; Oct. 1992; BBC Studio One) is aired in the United Kingdom while Ghost Hunter (Rei Mano; 2006-2007;Japan) airs in Japan distributed by Manga Entertainment (UK) as an anime but also licensed by FUNimation to air in the United States. The ghost hunting televised franchise itself, as determined by personal research, started around 1992. In 1992, when the SCI FI Channel in the US began its popularity and television broadcasts, this was also during the time of Ghost Watch in the UK. However, the “franchise” of sharing ghost stories started long before the media acted and still continues to grow.
The franchise of ghost hunting presents itself as a logical example for homogenization due to the general begins of interest due to past ghost stories and any story of paranormal focus. Since the subject of ghost holds the ability to become a strong connection between individual experiences and personal experiences this would immediately create an interest the public eye. For media to make a story come to life the next natural step was not just to cover a ghost story but also to investigate the home base of the spirits whereabouts. Ghost Hunter and Ghost Hunter International tend to investigate places of historical meaning such as Fort Henry, this gives more meaning to the episode and to those who can connect with this particular historical place. The British version of Ghost Hunters title changes to Ghost Watch, with the same concept in mind the only change between these two concerns the change in filming, Ghost Watch was filmed live format. The Japanese anime Ghost Hunter changes in the way it is viewed, simply because it is an anime, this change appeals to not only adults but to younger children and adolescences. By capturing footage, creating visual for ghost stories, and filming in a live mode connects the audience by moving from story to story and from place to place.
These programs use the “ New Engines” gladiatorial and voting off, gladiatorial is expressed more considering the lack of elimination in these shows. Ghost Hunters and Ghost Hunters International along with Ghost Watch and Ghost Hunter all contain the gladiatorial engine due to the element of surprise. One of the ways the audience can participate and truly connect with the onscreen cast of Ghost Hunters deals with the shows website. The audience sees them live while searching through the location and have the opportunity to warn the cast of anything suspicious.
The British version of the franchise takes a more historical and documentary feel to the franchise. While the Americanized version creates more of a scare factory by filming live and revealing every aspect of the investigation. The Japanese anime will generally choose a school setting for various anime along with the simple dialect.

GHOST WATCH:
http://www.youtube.com/watch?v=qZ76ohFwzO8&feature=related

GHOST HUNTERS:
http://www.youtube.com/watch?v=nuZ6OFmpVsY

GHOST HUNT (Japanese anime):
http://www.youtube.com/watch?v=coRBLVwHjKE